| I think one of the things you'll have to look out for, is the backlash you'll get when all the armchair designers out there find out their ideas are terrible. Because most of them won't blame their ideas.
I am curious how you'll deal with the Rule 34 aspect, because that's another landmine for a project like this.
Realistically, I don't think success like WoW is expected. But, imagine a few games on the scale of Eve. It's a lot of hard work for one person, or maybe a small team, but I'd say it's possible. Regardless, I do plan on watching this closely, both to see what you come up with for the MMO you say you're creating, and what I can possibly create myself.
Last edited by KharzaWHA? : 09-19-2007 at 01:28 AM.
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