| When Fury wasnt yet playable it got a little hyped for some PvP players and when the first people got to play it, they all said it sucks. When I tried it out myself, I had to agree.
Beside that it was ugly on my comp beyond comparison, it was also not running smooth. When a game is more ugly than quake 2 with low graphic settings, I expect it to run faster than quake 2. Anyway, it isnt that bad on better comps, but also not that great (imo).
Next point are the game mechanics. Fury is PvP and PvP only. Yet it has many random factors in. For example, if you remove buffs/debuffs, you remove random (de)buffs. You cannot cover buffs - like in Guildwars. Combat itself is a very simplified Magic (the trading card game) version. You use your abilities to build up elemental points and finally release the end of the world spell (best the full team at once, so its spike from hell). The tooltips sucks, the abilities are not very diverse and I didnt think they could make the strategy/tactic side of the game so small with the button mashing, yet after I tried it out myself I was suprised how mindless many parts of it felt.
Oh yea and its everquest combat system, lock it and rock it. No aiming, no movement, only the most minor positioning.
The world is divided in what I call a hub and arenas. The hub is basicly what battle.net chat was in diablo and cities are in guildwars. You have the npcs, trainers, vendors, etc there but no fighting at all and its large, confusing and also ugly.
Why are people supposed to pay a monthly fee for it?
Guildwars has no monthly payment, the pvp is alot better in every aspect beside being mindless, there is a decent pve side, it looks better on my comp, its also just hub/arena(/pve+dungeons) and everything that wasnt perfect in guildwars1 is being fixed in guildwars2. And there is still no monthly payment. Why would anyone buy Fury?! The only reason I can imagine is that they are simply not good enough to compete in guildwars pvp which is not very casualfriendly in guildwars1 if you dont have a large casual-guild to play with and takes an enormous amount of concentration, knowledge about the game mechanics (including all abilities being used - guildwars itself has over 1000 abilities, however, many are rarely used or pve only spells due to their lack of use in pvp), fast reaction and fast thinking, and teamwork. So its not for everybody. |