Quote:
Originally Posted by Twobit Whore EQ1/WoW class structure is far preferable to the lame archetype system. |
You have spent the last two pages bitching about balance and class identity and you now tell me you prefer talent trees?
Are you fucking serious?
Edit: Re subjobing. Yes I played FFXI until the UI killed me one to many times -- point is to avoid ability creep (e.g. Monks getting healing abilities) by allowing subjobing. How close this is to high-end FFXI subjobbing I don't know or care. I just want to stop crap like giving inappropriate abilities to classes purely because developers feel they need the ability for that class to solo better. Monks don't need healing abilities if they can subjob as a Cleric. You disagree?