| looking for things like this?:
foam (or tar or glue) dispersion system - weapon - impedes movement, possibly reduces effectiveness of other weapons
fixed force shield module - defense - similar to a traditional shield, but able to be quickly activated for cover
forcefield module - defense - less powerful than a shield module, but protects in a spherical arc (note: firing a weapon with your forcefield active is extremely undesirable)
grappling clamp - weapon - latches onto enemies and provides a high level of crushing damage
extendable grappler - weapon - tethered projectile clamp that can clamp onto enemies and be wenched in
barbed titanium treads - armor - increases traction on most surfaces at a small speed and acceleration cost
static generator/discharge system - weapon - attempts to overload an enemy's electrical system with a massive static discharge
smoke emission system - defense - creates thick black smoke by burning off oil reserves
communications disruption module - weapon - attempts to disrupt communication of any mech within a certain radius, effectiveness decreases with range (including the user)
radar module - equipment - displays information about other entities in the area, difficulty with complex terrain
radar countermeasures module - defense - attempts to confuse or give misinformation to radar users
petroleum based flamethrower - weapon - discharges a sticky stream of flame |