| Gameplay Design : Advanced
Item Design : Advanced
Encounter Design : Advanced
Class Design : Advanced
Spell Design : Advanced
Feedback analysis : Advanced
Tester : Advanced
Again sorry I been away so long but I am back now and would love to be of more help.
I have been a DM/GM for over 15 years now and have written many campaigns. My core group of players have kept coming back to play again and again so I think that says something about the games I run. If given a structured set of rules I can design and implement many good story arcs and designs. I have a note book full of class design ideas, like my Bone Master for instance, and have developed over 400 different unique items for my D&D campaigns.
Last edited by Camerous : 07-27-2007 at 11:44 AM.
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