Quote:
Originally Posted by Xequecal It's not supposed to permanently tank anything, it's just so you live longer than your opponent does. I got inspired for it off this setup that was posted on scrapheap challenge
6x Neutron Blaster Cannon II
2x Invuln Field II
XL Shield Booster II
Shield Boost Amp II
Heavy Electrochemical Capacitor Booster
3x Magstab
Dark Blood PDU
PDU II
Internal Force Field Array
Co-Processor II
2x Ancillary Current Router
Core Defense Operational Solidifier
Everyone said that fit was great, insane DPS, but I noticed it gives up MWD and tackling to fit the active tank. But you need AWU V and one other shield skill at V to get it to fit at all, and Ancillary Current Routers are hella expensive. I thought I could come up with a way to put a MWD and scram on it and still get the same effect. |
Well, that fit has a *lot* more of a tank, thanks to the heavy cap booster and double hardeners + amp. I would never even consider flying such a close-range ship with no way to dictate range, but if you're in a gang that is good at providing useful warp-ins you will at least blow up whatever you end up next to.
Yours, though, I would guess that most other close-range battleships would kill you in a 1v1 due to your near-nonexistent tank. I'm thinkng about my mission Raven because that's the only BS I have experience with and I think I could tank 1400 DPS long enough to blow up that Dominix fit with just cruise missles, so probably any combat-oriented BS can do it if a Raven could do it.
(With the active tank fit, why not drop the blasters to ions to save you the fitting grief? Not like you're lacking in DPS.)