| I left in the middle of KoS. To raid you needed to put shit on extreme performance, so the world, your comrades etc, look like a blurry slop. You can't see any special effects either, so it's just a complete visual bore. There were no complicated scripts/phases to fights. Often times the boss monsters had no unique look, and were nothing more than a regular monster with 4x the damage, 50x the hp, and some assrape AE every 30 seconds. The loot, was often class specific (which is an allocation nightmare when you have ~24 classes,) and the process of getting it had the worst bang/time ratio.
Raiding, in general is boring, but EQ2 just exemplified it more. True, I had a boring and gimped out class (troubadour,) but nothing made me fall asleep faster than EQ2 raids.
I don't know if EoF changed anything. |