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Old 06-12-2007, 04:30 PM   #730 (permalink)
Noah EQ2
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Quote:
Originally Posted by Miele View Post
I don't honestly know what people do expect: gear up once and forever? That would be fucking boring. What EQ2 lacks are maybe some evergreen items, even if they are fluff stuff or mantain a low degree of usefulness or cool factor (think of EQ1 clickies), but claiming you shouldn't have to gear up "cause it's wasted effort" has a quite comical value to it.

Your KoS raid gear helps you doing EoF raids, there is in fact someone stating that it may even be needed to start raiding EoF and many guilds still do raid KoS.
Of course when you raise the level cap the previous gear will fade away as you level up, but I seriously doubt people replaced KoS raid gear with handcrafted or treasured drops in EoF.

These games are a constant "upgrade what you have" race, how would you handle an item-centric game then? I'm curious.

You don't get it. Raid gear should be upgraded by raid mobs on the next tier - not some fuckin 4 man group named mob that anyone can camp. If you want that "uber gear" - raid the tier before and get it if you think you need the extra stats.

In this case - Items have lvls on them. A lvl 69 item "Fabled" / raid will be artificially shit compared to a lvl 75 Legenary/TS item. Personally, who cares if a raider doesnt get upgrades from 71-80 while exping in groups... they could give a shit as they plow ass thru 10 lvls and go for what they like - Raid content.
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Last edited by Noah EQ2 : 06-12-2007 at 04:38 PM.
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