| I don't think any of the new heroes are broken. Though I will say some of the skills are. I got to play all 6 heroes last night with friends in inhouses and it was a lot of fun.
Sacred Warrior sacrifices his life to do damage. His only mana ability heals him or his allies. He is really strong 1v1 but if you can stun him or do good burst damage he is done for since his damage doesn't get really good until he is 50%ish hp. Has an ability that raises his IAS by 8% and 8 damage every 7% of his hp lost. Has a stackable spear that does 12 damage per stack(5 max) that takes his life down everytime he uses it. His ultimate takes 40/30/23% of his current hp and does that amount of damage to his opponent plus slows 50% for 5 seconds.
The Undying is a great pusher. Summons zombies, has a heal/dd that depends on how many creeps/heroes/zombies are around that person at the time of the spell, and they brought back the heartstopper aura that used to be on necrolyte. His ultimate causes them to move 30% slower and at 25-35% more damage. Good damage, good heal, good push.
Pitlord is a lot of fun imo. HE IS A TEAM PLAYER. You aren't getting solo kills unless the other person is a moron. Has an AOE rain of fire, AOE corpse explosion, and an AOE lvl4 3 second stun. Sounds pretty good right? It gets better. His ultimate opens up a dark portal(which pings on the map for everyone) which you right click on and can teleport back and forth from the location he clicks on to the current location he casted the spell. Basically its a team teleport hi2u backdoor. I feel its going to get nerfed but its a really cool spell either way.
Templar Assassin is the weakest imo. She can go invis but cannot move.. though if they do come by you then you can do some nice damage out of invis and decrease their armor. Has an ability that gives you slight range(think Luna's range) and an ability that blocks 6 incoming spells/melee attacks but ALSO gives you (lvl4) 60 bonus damage for 6 attacks. The ulti for this hero is a techies wannabe but its still useful. The templar lays down traps lvl1(5) lvl2(8) lvl3(11) that slow enemies down 50% of their movespeed. I really enjoy these since you can lay them almost instantly for 15 mana and just press T to use the closest trap to the Templar.
Dark Seer has some interesting abilites. A shield that does 75 damage per second when near him that can be up all the time. An ability that gives him and another ally max speed for 6 seconds. Pretty nice for running or catching people. Cooldown is low on it so you can recast pretty much repeatedly. Also has "Vacuum" which sucks all units into 1 area which is amazing for team AOEs. The ultimate for this guy is weird.. it makes a wall of light and any hero who passes through it gets copied under Dark Seers control. Lasts 15-30-45 seconds. Pretty annoying when several heroes pass through it at once.
Storm Spirit is a really good hero killer. Can take up to 600(?) spell damage without actually taking damage. Has an ability that gives 80% attack speed increase for 15 mana per second(I think thats how it works). Also has a passive ability every 5 hits it does damage and a minor slow(think ursa's stomp but not as good). His ultimate is pretty good.. it takes everyone near him, including him and blinks them where he chooses in a short range. Good for chasing or running.
Most of the abilities I listed are the lvl 4 version or lvl 3 ultimate version. I didn't really feel like going into every detail and I may be slightly wrong I some things but I believe I got most of it right.
Feel free to correct me or elaborate if I messed something up. Ask questions if needed.
Last edited by DeLLyz : 06-04-2007 at 03:05 PM.
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