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Old 05-26-2007, 06:40 AM   #30 (permalink)
Zaniel
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Join Date: Jan 2003
Posts: 895
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My favorate mission from prophesies (thunder head keep) involves fighting to a keep (while avoiding the mursaat badasses), then guarding the king for a while. the keep has two entrances and 2 balista overlooking the gates. so you tend to have your ranged folks up on the walls hitting those when they're ready. The missions is designed in such a way that you tend to slowly fall back to just before the king, fighting off waves of mobs. it's like a scripted raid, only fun because it's single group content
Winning Thunderhead Keep mission at master level solo with only henchmen was one of the craziest, most exhausting hours I've played in a video game.

Quote:
I think I'm going to pick up Factions on the way home anyway. Assassins look fun in those videos.
I haven't played my Assassin in ages and their PVE skills have been upgraded a fair bit since then. Back when I did play though they were pretty ordinary in PVE (very squishy for a close range fighter) but they were unholy assrape terror in PvP. Rangers were the only class I ever had problems with one on one.

That's another thing. Anyone who's ever played an "archer class" in an MMO and not liked them needs to play a GW Ranger, 100 kinds of kickass.

Some days I spent more time watching top matches on Observer mode than I did playing my own char. Learnt huge amounts watching crazy Korean killers play.
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