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Old 05-21-2007, 08:16 AM   #201 (permalink)
RiskyChris
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Quote:
Originally Posted by Sean View Post
But it does make it a much broader audience than the X360/PS3.

The X360/PS3 HD market is a much more condensed and much more specific section of gamers. What does that mean? It's easier to sell and push certain things to them. And the type of gamer that makes up the X360/PS3 demographic is probably going to be much, much larger than its counterpart on the Wii.

So it's more likely to get the GTAs, the shooters, the racing games, the Last Remnant/Lost Odyssey type RPGs, the Devil May Crys, ect, and what not.

...

And then there's another side to these games. They're just going to be flat-out better on the X360 than on the Wii.

Let's use Spider-man 3 for example. Yes, that's a really harsh example, but it's probably the best one we can use out of the current games.

It looks like dogshit on the Wii, compared to the X360 or otherwise, and the Wiimote adds absolutely no value worth the trade off.


The same will be said for any racing game, any flying game, any big massive-city sandbox game, any big 3D traditional RPG, the list goes on.


The Wii needs something else to sell games. It needs completely new designs - traditional shit will just turn out poorly on it.

Making a massive sandbox game on the Wii? Bad idea. Making Trauma Center on the Wii? Good idea.

Seriously - why the fuck would any of you want something like Metal Gear Solid on the Wii? Or GTA? Why? They're not something suited to the system and arguably they will have a larger audience on the X360.

...


So yeah - I'm hoping that the mature games that do come to the Wii are of a new type of design. I'm really hoping for that. Tossing a GTA4 port on the Wii is absolutely not a good idea. It will turn out bad, it will sell poorly compared to its X360 counterpart, it will be embarassing.

Making a Wii GTA titled game specifically tailored to the Wii's strengths? Great, let's see it.

Making your standard "mature" game on the Wii? What's the point?

I think the Wii will have mature games - but they're not going to be the normal type of mature games we've seen up till now. More than likely most of the "normal" shit will be made on the X360. It's a better system for it and really, I think it's going to be a better place to sell it.

Now when people start coming up with new concepts for mature games that work well with the Wii - it's going to be a big money maker and a great place to sell those new types of games.
First, I think we're focusing too much on this supposed "mature" game that I don't think any of us can clearly define, but for the sake of argument let's keep it rolling. =) Great post, I agree with pretty much everything.

In order of bolding...

1) Absolutely. One of the advantages to Microsoft's fanbase is the concentration of tastes. Combined with the absolutely outstanding software sales in the US, there will be no shortage of quality "mature" titles hitting the system.

2) It's totally unfair to cherry pick Spiderman 3. It's a movie cash-in that showed no attempt to exploit the Wii hardware. A game like Super Mario Galaxy can stand up to the best 360 games no problem. 'Course, that's my opinion but I look for presentation and artistic cohesiveness before straight up tech achievements. That's why I find Gears to be such a great experience -- it melds incredible graphics with a world that is believable.

3) I don't buy for one second that racing games, and to a lesser extent flight games (those will a smaller scope, of course, AC6 can't be done on Wii the way it is) will be shunned on Wii. Excite Truck shows that a good racer can be done.

4) Traditional games in what sense? Try out Godfather for a wonderful example of a traditional game that Wii takes to new levels.

5) I don't want MGS or GTA on Wii. I think, generally, a game like GTA4 with smaller ambitions would turn out wonderfully on Wii's hardware, but sandbox games I want on my beefy systems. Period.

6) We need to define the standard "mature" game.

Again, great post.
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