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Old 05-21-2007, 07:57 AM   #199 (permalink)
Sean
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Join Date: Jan 2002
Location: Washington
Posts: 5,994
Quote:
Originally Posted by RiskyChris View Post
Everything is fucking black and white: 360/PS3 will get mature games, Wii won't.

I don't fucking believe for one minute that if the market is there for Wii that companies wouldn't support it.
Now you're putting words in people's mouths.

Of course the Wii will get "mature" games. Will it get the same amount? Hrm, no, not likely. More importantly - will it get different kinds of "mature games"? I sure hope so.

The Wii has a much broader audience. Completely casual? Of course not. It's going to have a more diverse range of people than even the PS2 had due to the huge new demographic that it's adding to the market.

Yes, it's adding a new demographic to the market. Everyone knows it. There's people who own a Wii who would never even think about touching a console before.

Does that mean it will cater exclusively to them? No, of course not. They're a very large part of it, but by no means are they the entire thing.

But it does make it a much broader audience than the X360/PS3.

The X360/PS3 HD market is a much more condensed and much more specific section of gamers. What does that mean? It's easier to sell and push certain things to them. And the type of gamer that makes up the X360/PS3 demographic is probably going to be much, much larger than its counterpart on the Wii.

So it's more likely to get the GTAs, the shooters, the racing games, the Last Remnant/Lost Odyssey type RPGs, the Devil May Crys, ect, and what not.

At least... that's my impression of the current situation and how it will progress. Do you see it another way? How do you see the specifics of things? Really, what's your in-depth view on it? I want a real thought out perspective and answer - not some "ZOMG the Wii will sell 80 million it has to have all the games" brush off bullshit.


And then there's another side to these games. They're just going to be flat-out better on the X360 than on the Wii.

Let's use Spider-man 3 for example. Yes, that's a really harsh example, but it's probably the best one we can use out of the current games.

It looks like dogshit on the Wii, compared to the X360 or otherwise, and the Wiimote adds absolutely no value worth the trade off.

The same will be said for any racing game, any flying game, any big massive-city sandbox game, any big 3D traditional RPG, the list goes on.


The Wii needs something else to sell games. It needs completely new designs - traditional shit will just turn out poorly on it.

Making a massive sandbox game on the Wii? Bad idea. Making Trauma Center on the Wii? Good idea.

Seriously - why the fuck would any of you want something like Metal Gear Solid on the Wii? Or GTA? Why? They're not something suited to the system and arguably they will have a larger audience on the X360.


Now, as much as I've been shitting on Dragon Quest Swords - it's a good idea for a Wii game. A great idea infact.

Now personally, I hate games on rails. I think it's one of the most cop out, idiotic, unfun concepts ever.

But really, DQ Swords is a genius concept for the Wii.

Dragon Quest? Massive broad appeal. Everybody loves or can love Dragon Quest. The title/series isn't exceptionally hardcore or pushy with heavy themes or anti-christianity shit like oh... just about every other RPG line out there. It's more light hearted, it's fun.

First person "RPG" where you do Wiimote swing motions to preset sword attacks? Good use of it. Not super awesome or fantastic - but very good, something nearly anyone can do. It sounds like something that will be very easy to pick up.

Monster/world design? It's cutesy, it's colorful. It's easy on the eyes. It's a mass appeal style.

Rails? Yeah, I fucking hate rails - but again, it makes so just about anyone can play it. But the other big part of it is - it makes it so there is a very, very static camera. This allows for a visual design where they can push what they Wii can show you a lot better than some big majestic full 3D camera game.

DQ Swords is a good type of design for a Wii game. It's not super-awesome or anything, but it's a step in the right direction.


So yeah - I'm hoping that the mature games that do come to the Wii are of a new type of design. I'm really hoping for that. Tossing a GTA4 port on the Wii is absolutely not a good idea. It will turn out bad, it will sell poorly compared to its X360 counterpart, it will be embarassing.

Making a Wii GTA titled game specifically tailored to the Wii's strengths? Great, let's see it.

Making your standard "mature" game on the Wii? What's the point?

I think the Wii will have mature games - but they're not going to be the normal type of mature games we've seen up till now. More than likely most of the "normal" shit will be made on the X360. It's a better system for it and really, I think it's going to be a better place to sell it.

Now when people start coming up with new concepts for mature games that work well with the Wii - it's going to be a big money maker and a great place to sell those new types of games.
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