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Old 05-16-2007, 12:00 PM   #760 (permalink)
I'm Rich Bitch
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Join Date: Mar 2007
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Quote:
Originally Posted by Stosh View Post
What I think is fascinating is SOE's apparant business plan to become the home of wayward and misfit MMOGs. It's as if their strategy is if we can't have one MMOG with 8 million subscribers, we'll have 8 million MMOGs with one subscriber each.
It may seem crazy but I think Smed is crazy like a fox. The benefits of this strategy are:
  1. They are able to get a small profit from each little MMO they own. The Team size is determined by how much money each one is bringing in.
  2. They use the MMOs as sort of a "MMO University" to train new Developers and spot talent when they see it. When they do get a hit they will not have to interview to get talent to staff it.
  3. Their current staff of Developers and Designers can move to the "Next New Thing" while their MMO portfolio brings in money to fund the R&D. This keeps the Staff happy.
  4. They continue to gain Market Share with the collection of small MMOs.
  5. They keep the naming rights to MMOs.
  6. Eventually they will be able to create a messaging system between all games.
  7. Eventually they can develop a way to have 1 character that can be played in each game. No more leveling alts in each game.
  8. Use the Station Exchange concept as a way to get more money in addition to box sales, and Subs.
There is a reason this guy is still around and in such a powerful position. The fact that you guys underestimate him makes him even stronger.

Last edited by I'm Rich Bitch; 05-16-2007 at 12:03 PM..
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