Quote:
Originally Posted by Mkopec1 [b]Even though I know jack shit as a game designer or a manager or wahtever, I know one of the first steps I would do creating a company is making the entire team play different mmorpgs and coming up with their own like and dislike list. Then compiling that data as a start of the features in my new game.
For instance how would you gauge what a grind is? |
one would think this to be common sense. heads up Schilling!