Well that sucks. There were some great people in the developer ranks. But the decision to release in Jan will be looked back as the decision that killed them. To much class nerfing post-release, too many bugs at release, not enough consistent lore, no raiding when it was needed and an uber-grind for crafters -- all these things lead to pop losses. It's too bad because I've had some great times in VG.
Color me dubious that VG can survive this -- but I'm paid up until June so we'll see. Maybe if they merge all servers into one?
Obligatory job link for Nino & co. -- STO:
Perpetual Entertainment - Jobs