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Old 05-05-2007, 06:32 PM   #11 (permalink)
Faille
Fires of Heaven Officer
 
Join Date: Jan 2002
Location: Melbourne, Australia
Posts: 2,631
+9 Internets
Here's a quick flow of what information is needed for lore writers who want o create quests. ignore the arrows, everything flows form left to right.

As you can see, there's 6 major section of dialog needed depending on the situation.

Also this is the simplest example of a quest, doesn't really take into account multi step ones or more complicated ones. We can work on those later.


Added:
- Name. Each Quest should have a unique name

- Multistep quests, if you really want to do multistep quests, just breaking them down into a quest for each step, and use the previous quest as a pre req for the following step.


-Factions effected should also be mentioned. Who the quest is for, and what faction adjustments are made on success and fail. (current factions are village / undead / orcs)/

- Newbieworld is just going to be focused on village faction really. so, no way to advance in the other 2. Future projects will explore that.

- Need to included mobs that will drop quest items, and their location. eg, wolves at entrance of silverplain.

- Items needed is trickier then you think. Eventually we're going to have to have a list of which mob groups drop which quest items so there's not too much doubling up and we can spread quests around. For the time being, list the item needed, when the quest it implemented, the item will be added to the list, so that future quest writers can check against it when decided what items they will be using. I'd rather avoid situations where wolf fangs are used in 5 different quests. Likewise I don't want to see wolves drop 5 different quest items, when you can have different groups dropping some of them.
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Faille
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Last edited by Faille : 05-05-2007 at 09:16 PM.
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