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Old 05-04-2007, 10:12 PM   #13 (permalink)
Faille
Fires of Heaven Officer
 
Join Date: Jan 2002
Location: Melbourne, Australia
Posts: 2,635
+9 Internets
Here's what I sent to Moon in regards to writing Lore. It's a basic idea of what I'm looking for as far as lore writing goes.


"It's looking good, and helps give some personality to the NPC's. It does seem to suffer a little from similar problems you get in movie scripts, in that stuff needs to be shown not told.

It's hard to imagine how we can convey the information to the players, without using blocks of text or contrived descriptions. It probably needs to be done through 3rd part, ie, you speak to the normal guard to find out the info about captain Rodkim.

So what you've written works better as background, and might be better to expand it to show what sort of personality they use when talking. ie, they are arrogant, use fancy words, etc. So that when you, or anyone else, is writing dialog, they can quickly see how they should be speaking.


Of course, I could be totally wrong, and making things far too complicated then they need to be 8)"
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Faille
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