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Old 04-26-2007, 10:25 PM   #9 (permalink)
Cadrid
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Join Date: Oct 2003
Location: Acton, Massachusetts
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You could augment various characteristics based on stats, such as bigger muscles as you gain Strength, more elaborate/swifter combat animations/acrobatics with more Agility/Dexterity, and better particle effects with more Wisdom/Intelligence/Power. In this way you get the same identifying features of advanced players, yet not every level 50 player will be exactly the same; Barbarians stacking strength will be jacked yet perform simple maneuvers, while lithe Assassins will perform Jet Li-style attacks, and battle-hardened Rangers get a bit of both worlds.

Just a thought.
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