| You could augment various characteristics based on stats, such as bigger muscles as you gain Strength, more elaborate/swifter combat animations/acrobatics with more Agility/Dexterity, and better particle effects with more Wisdom/Intelligence/Power. In this way you get the same identifying features of advanced players, yet not every level 50 player will be exactly the same; Barbarians stacking strength will be jacked yet perform simple maneuvers, while lithe Assassins will perform Jet Li-style attacks, and battle-hardened Rangers get a bit of both worlds.
Just a thought. |