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Old 04-26-2007, 04:20 AM   #121 (permalink)
Ortega
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Join Date: Feb 2006
Posts: 226
Quote:
Originally Posted by Dolalin View Post
I think some critical introspection about what actually made EQ successful could have helped Sigil out... back in 2004. Now they've just got to work with what they have: a huge world with a few players, and what feels like a single-player game.

Remember, you can always add zones, but you can't make the zones you already have smaller.
I think some critical introspection into their own fucking game would've helped them. I mean did Brad even play the game the normal way? As in did he create a level 1 and level it up level by level without twinking himself, without cheating to travel, and without using some supercomputer, because if he did I see no way in hell that he could've thought this game was good. Also on the world size, I remember him bragging about that constantly when he was here advertising, earth to you Brad, randomly generated worlds are NOT FUN!!! Give your game some fucking soul buddy. Ah well, chalk another one up to some jackass seeing nothing but the monthly fees. Hell I can just see Brad sitting there with his little calculator out. "Oooo if we get this many subs at this rate will make XXXX$$ per month" Damn I'm gunna go post a few more screen shots on FoH that show nothing of interest and hope it works!

Last edited by Ortega; 04-26-2007 at 04:27 AM..
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