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Old 04-18-2007, 09:20 AM   #9 (permalink)
Bizanich
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Join Date: Oct 2002
Posts: 2,596
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Quote:
Originally Posted by Xequecal View Post
With the three rigs your cap is very sustainable in missions. Stick to Amarr/Caldari agents and decline Angel/Gurista missions, especially Angel Extravaganza and Worlds Collide. (Side rant: Worlds Collide is pure bullshit. The second deadspace pocket has fourteen battleships within 10km of warp in, and they all aggro. You will die in 30 seconds flat even with a faction tank.) I never had problems breaking the tank on any Blood Raider, Sansha, Rogue Drone, or Mercenary ships with this setup. Only Angel/Gurista gave me trouble.
Weird. I've only had full room aggro on the second pocket if I launch drones or if the acceleration gate bounces me off the battlestation. Just wait til the first group engages you and engage them (or just attack them if you remember which group engages, same one all the time) and take them down group by group. Work in a counterclockwise order if it's Gurista.

Ship settings.....okay, I want some advice.

My Hurricane - It's built as a fast raider which will assume no access to home station for repairs and operating with a group of similarly built ships.

Highs:

6x 425mm Autocannon II
1x small remote armor repper, varies on what I get
1x e50 nos (forget the exact name, medium variant)

Mids:

1x MWD II
1x Warp Disruptor II
2x Tracking Computer II's (here's where I'm very needing of improvement, but I hate missing and I've been able to blow away almost every 'ceptor easily thus far).

Lows:

2x Overdrive Injector II's
1x Beta Hull Inertial Stabilizer
3x Gyrostabilizer II's

Rigs:
2x Projectile Ambit (something), increases falloff range at cost of grid
1x Polycarbonate Engine Housing

With the implants and gang bonuses I have, this 'Cane should be around 2500-2600 m/s (haven't put the engine housing in and it's at 2382, alloyed trit is expensive).

Trying to improve it. Basic idea is a bunch of fast movers who all can hit outside of webber range (and I can, falloff for my autocannons is over 20 km).

I'm the only minmatar ship
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