Thread: What is an MMO?
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Old 04-18-2007, 03:36 AM   #2 (permalink)
Vatoreus
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The only thing that will ever bring the MM to MMOG is putting a lot of the power into the players' hands. Force people to interact with one another, not go down the roads most common day MMORPGs have. Right now, the only game that truly follows this design that I have seen is EVE-Online. The whole game is based around player driven ideas and goals. Developers generate some content, but for the most part it is about control of areas and the economy.

If you are going to have a good MMOG, you are going to need to step away from common day molds and think outside of the box. Bring the people back into the game.
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