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Old 04-09-2007, 11:55 PM   #1 (permalink)
Turg
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Join Date: Jan 2006
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An Idea as far as the setting(s)

I believe it will pretty much be impossible to herd everyone with their own ideas as far as game development into one pack and everyone pulling in the same direction. Even something as broad and general as the "setting" will get 100's of passionate responses as varied as can be. Pretty much I agree with what Faille says in the sticky post. Basically the only new thing is that I have a specific setting that I'd personally like to work on. Basically if everyone with an idea could categorize them somewhat we could start grouping together:



+PVP, limited PVP, or non PVP

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+sandbox or not a sandbox

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+sci-fi with planet bound avatars with limited space travel / combat (think AO)
+sci-fi with mech / pilot avatars with the majority of the game taking place in space (think EVE) with perhaps additional planet based content
+steam punk (haven't seen one yet)
+high fantasy (every mmo basically)
+fantasy / primitive / medieval with limited magic and power (think Age of Conan)

+invent a totally new category? like a MMO with a full story arc that everyone plays through under the direction of GM's and is episodic? come up with your own



I think the first step is to build or find a toolset that is powerful and flexible for world creation. I am not familiar with any existing tools personally but maybe this is already done for the most part?

I think congruent with that should be... let's get a 3D "chatroom" world up and running... a gray plain with a blue sky and sphere avatars running around with a login system and a chat interface.



Eventually I kind of envision a situation where like minded people can group together and using the toolsets create offshoots from the "login" world and, via a portal / grouping interface, the players can join one or another world. The portals could be customized to represent accurately the game that lurks within them obviously.

Also, world creation should be limited to the ones that have the support of at least a certain number of people so we don't have 1000 worlds being made by one person each. Maybe say you can't create a portal world until you have at least 20 people signed up to work on it.

Perhaps the levelling system could be universal so that if a player wants to try out another module they could play it at the same level as the one they played in before? Not sure about that one.

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setting I'd personally like to see:

a sci-fi game with fantasy elements with a universe along the lines of the Edgar Rice Burroughs "Mars" books. I've always kind of had a weakness for these books and the world since I read them as a kid. I wouldn't want to copy it word for word but the combination of sword combat / limited rifle combat and a sci fi setting with alien races and outside influences and impending planet-wide disaster is very compelling to me. It would be very character driven, definitely PVP (not sure full or limited), somewhat of a sandbox with a skill based or job based levelling system.

Last edited by Turg : 04-10-2007 at 12:21 AM.
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