View Single Post
Old 04-03-2007, 07:02 AM   #1000 (permalink)
Geaux
Registered User
 
Geaux's Avatar
 
Join Date: Jul 2006
Location: Baton Rouge, La
Posts: 465
i still want to know this...

Quote:
Originally Posted by Geaux View Post
what was the plan for sub growth post release? how are new players a year into release supposed to enjoy the game when theres nobody to group with? its already a problem and the game is seemingly at its subscriber peak. its hard enough to jump into somewhat successful games and find groups for early content(eq2/wow) 1 year post release but those games have an option to realistically solo to cap and "catch up".

people keep saying they will wait for the game to be polished and fixed but to me thats already to late. only an expansion on the level of EoF will bring in enough new players to enjoy the apparent good points of VG, the mid lvl dungeons. with the amount of races and classes VG already has i cant see adding any to that to encourage vets to reroll to supplement the low lvl pop.
sure performance will get better over time but its not going to be all in one go. its going to be a slow process making it harder for new players who finally got that upgrade to enjoy the game when everything is so spread out. none of the fixes, performance, LFG, polish, ect...will get a large enough number of people to start VG at the same time to make the newbie and mid lvl game playable.

this is the #1 reason release is so key. long term growth is ultimately stunted by bad releases. you have the people who currently enjoy the game who may be run off by the changes, and the new players who cant find a group to play the group centric game.
Geaux is offline   Reply With Quote

 
Uberguilds Network