| either that or a 12-13 wave event involving earth elementals and a rathe council member. tankmez off the adds and whack on the big totem-head...and maybe a named boss of the council to pop at the end. Or a neverending stream of guards with a rathe member who splits open to a harder member upon each death x12? (a toughter emulation of peg isle in good oldschool air)
12 boss-level mobs at once is just a bit crazy sounding. But i haven't played in a long time, ya might know better =) |