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Old 01-14-2003, 03:22 AM   #15 (permalink)
Aellis Freewind
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Join Date: Jan 2003
Posts: 6
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Eida, for someone using charm regulary, you seem to be pretty clueless on how it works. Magic resistance actually DOES matter, and makes a real difference on the charm duration. I can tell you that my charm sticks much better on a tashed mob. As an enchanter, maybe you wont notice the difference with your neg100 adjust (50 from spell and 50 from tash), but I can tell you druid could. Those resist adjust were pretty much needed considering the high MR on PoP mobs.

Volorian you dont seem to know what you are talking about either, druid charm is no fancy, its limited to level 59 as well and the only difference is that they didnt have a resist adjust until last patch when necros have a neg100 one. Even now, the adjust is neg25 (awesome isnt it?). Basically, druid charm is the less reliable around.


Now I agree on most of what Lin said. Lets compare the consequences of incoming nerf on enchanter and druid charm:

An enchanter can charm any mob up to level 64 (all blue mobs), tashes them for neg50 MR and can charm any kind of mob. The resist adjust remove wont hit him too bad as he can still tash his mobs. The no haste part wont hurt him too bad either since his pets are most of the time same level as the mobs they are fighting. The lower duration wont matter much either as he will switch pets often.

A druid can charm only animals and only up to level 59. That is very few PoP mobs, and even less if you remove the summoning ones (only 2 spots that I know off over PoP, one bringing more death than XPs as most mobs summon). The no haste part alone nerfs druid charm massively, as druid pet is most of the time lower level than the mob he is fighting. The druid cant really trash pet and send in another since he can only charm very few mobs, so he cant get the benefit from doubling the XP from a fight and have to unload his mana in heals on his low level pet. The lower duration will make it even harder since the druid's goal is to keep his pet as long as possible and heal it. About the resist adjust remove, is that a joke? They just added it to druid charm a few days ago.

So yes, as Lin mentioned, this nerf will hit druids/ necros/ mages charms down hugely, when it will only be a little annoyance for enchanters. What is the point? I dont get it..
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