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Old 01-13-2003, 11:25 PM   #3 (permalink)
Eida
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Join Date: Jan 2003
Location: Sacramento, CA
Posts: 258
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Hmm

**This is a cut/paste of a post I just posted onto the EQ Castersrealm Enchanter forum**

Instead of crying, I decided to test how serious this change really is... here are some points I came up with.

A) All our lower level charms didn't have the -50 MR check. I don't believe for a second that the -50 MR check has anything to do with extending charm duration. Charm-solo'ing stonegrabbers/rockhoppers in DSP using Cajolling Whispers had the same varied charm duration as charming crystalline golems and whatnot in PoV.

Summary: MR resist nerf? No big deal.

B) Recast time? I never bothered to get jboots or some clicky item to use this little exploit, and I never once thought of a circumstance where it would be useful to a charm-solo'er, either.

Summary: Trivial.

C) Not being able to haste? This worried me slightly, but my gut feeling it was that it wasn't a big idea. To test this, I charmed a crystalline golem in PoV and killed another crystalline golem. Unhasted, the fight took 1 min 40 seconds. Threw haste on the golem, timed another fight... came to 1:00. Now, I'm sure a lot of idiot enchanters who post after me are going to run some math on this and say, cripes! Thats almost twice as slow! I didn't bother to run anymore tests -- I had my answer.

Summary: Big f-ing deal. It doesn't matter to me one bit, because in reality, its hardly noticable. I don't even bother to give my pets weapons, no clue if golems can even use weapons... with haste without haste didn't particulary bother me.

So all you pussies who decide to throw in the towel because reality smacked you in the face because (And if the Test Server change goes live) you can only charm solo an AA in 50 min instead of 40... good riddance.

This was coming eventually, and it was warranted. The type of BS one enchanter can do is only compounded when he brings some friends... and if I was a rogue I'd be a little goddamned pissed with the outrageous DPS even the Tier 2 golems crank out. And look folks, you can claim about how "risky" all this is and whatnot, but I die maybe once every 4 hours charm solo'ing PoV -- and thats better than some groups. I don't give a damn if you would rather charm solo in Tier 3 or Tier 4, where perhaps the risk is greater than PoV. You know full well you could do PoV safely and easily, but maybe you'd rather dance with the bigger mobs for the better XP or loot. Regardless, its your choice.

Also -- I have, without a doubt, the worst equipment of any lvl 65 enchanter on any server. I'm half naked, and the best item on my body is my Ceramic Skull... (next best? Probably my Blackened Crystalline Robe). Thats the tradeoff for dinging 65 with 33AA 19 days played. My only FT is from the solstice earring, btw. Traded my slime boots to Nurben for CoD and a few other spells.

Frankly, enchanters are so f-ing overpowered, equipment doesn't matter. I could grind out AA faster than any class in the game ass naked, with or without this psuedo-nerf.

Cry more, newbies.

Note: If this "nerf" does encourage some enchanters to quit, this its not really a nerf. I'm in favor of anything weeding out the scrubs from my chosen class.

Eida -- 65 Coercer Povar
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