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Old 03-12-2007, 07:50 PM   #1002 (permalink)
Cantatus
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Join Date: Aug 2002
Posts: 964
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Quote:
Originally Posted by Dashal View Post
Sigils problem was over reaching, in my opinion. They tried to do too much, or didnt settle for less than they wanted to do given the budget and time they had. I'd also factor in some mismanagement and inefficiency sure, but I dont think you'd find a project on earth that didnt have that to some degree.
I agree. During the flying mount event in beta, I was surprised at just how much of the world was still locked off. I couldn't even fly across Kojan because of locked islands, and there were plenty of areas that I could fly over that had no mobs whatsoever. Granted, that doesn't mean there isn't content in the finished areas, but if they spent all this time building this huge world and can't even finish it all, it makes me wonder how much more fleshed out the game would be if they decided to size down on the scope of the world, and instead made sure there was plenty of content for all levels. Did they really need 19 races and 3 huge continents out of the gate?
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