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Old 03-10-2007, 10:51 AM   #786 (permalink)
Stevon
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Join Date: Sep 2002
Posts: 87
-1 Internets
So here's some examples of what might save Vanguard.

Significantly increase the exp given by 2 dot mobs.

Increase the number of quests that only require killing 2 dot mobs.

Decrease the ability of mobs to chase you down when escaping.

Do away with corpse runs OR the exp lost from summoning. Screw the "death has to have meaning" bs and come up with some other way to keep it from being trivial without slowing down player progress.

Lastly, stop using timesinks as a method to hide a lack of content or bugs. If you have something to hide then you are doing something wrong. This was the number 1 complaint (among many) players had with EQ. It's the same old bullshit tactic that was one big reason people jumped that ship as soon as something came along that was playable.
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