| Patch Notes I would first like to say that I appreciate Nino and other Devs for posting here. I realize that they can only do/say so much.
However there are two issues that dumbfound me. The first is fixing broken mechanics or "nerfs" the second is patch notes.
In regards to fixing things, I see two large problems, one is that you may say a mechanic is broken and needs to be fixed but to a player that bought the game on day one and had said mechanic, and no one told him it was broken, what do you expect him to say when you come along after a month or so and change it, generally downwards. Of course people will scream. It may be a matter of semantics but both sides are right.
A better solution is to let players know before hand that certain mechanics are not working as intended and will be fixed at some time. Be upfront so that when you get around to it people are ready instead of looking like you pull off kneejerk reactions all the time.
In terms of patch notes, yes I realize how many different people are working on different things and the amount of information flowing around is staggering but really, get the guy to put the information together and if it's a big patch have a meeting and make sure that it's right. Secondly be clear and concise in the patch notes. It really seems like you guys and other companies try and just slide stuff through.
You must know by know that will never be acceptable. People instantly break things apart, they parse things, rumors fly and next thing you know people are up in arms and threatening to quit the game.
By first off letting the community know what mechanics will be getting an overhaul whether for good or for bad, people can digest it and be ready, then when the changes happen, be very open and let people know exactly what is going on.
I read through those patch notes a few times and really it's sad, a huge change to peoples damage gets the same line space as some crappy change to a short sword graphic. Thats not right and I have little sympathy for you guys when stuff like this happens. I love your game but thats just shoddy Community Relations.
The final thing, you guys always have to balance (nerf) I get that. But really for every nerf that you guys implement you should also fix a broken ability that isn't working the other way.
To summarize,
Be open with the players on what is a priority and what kind of fix will happen either god or bad.
If you have to fix something downwards make sure you also fix things that need fixing upwards.
Have clear, detailed patch notes, that reduce hysteria and treat the players like they are somewhat intelligent. Trying to slide things through has been proven over and over to just cause problems.
I really enjoy the game, I feel that it is progressing in a good direction, but you guys really need to get this stuff straightened out and fast.
Vaxx
Last edited by Vaxxx; 03-07-2007 at 04:47 PM..
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