Koster seems to be indifferent to or even sees the need for these services. Interesting read. Personally i just wish they would legalize RMT and just get this behind us, its not going away, so might as well regulate it better. (but DONT get the government involved, god help us all)
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The reason we react negatively to power-levelling is once again the hang-up over whether or not someone “earned” their “position.” And I am increasingly unsure that the very notions of “earning” “position” make a damn bit of sense in these games.
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From a post in the forum section below the blog -
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Raph said on February 8th, 2007 at 11:28 am:
Hang on though — I agree that it minimizes the game. But you as a player shouldn’t give a damn about whether you’re invalidating the work of the designers.
The real issue is that the game is precluding you from playing with friends, precluding you from getting on the ride you want to get on. Disneyland doesn’t tell you “Sorry, you can’t get on Space Mountain until you have ridden A Small World five times. Your friends have, so they can go on ahead. you have to sit and listen to inane music a while longer.” If I met that situation, damn right I’d pay someone else to listen to that annoying song endlessly.
I don’t think power-levelling is solely about not having fun, in other words. It’s about the context in which you’re having the fun.
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Raph’s Website » The power-levelling industry
I did not see this posted anyplace here, if its a duplicate then delete the thread.