| I think for the majority of people playing a game graphics and most animations really don't mean as much as game play after a short time.
Vanguards graphics are fine, I have a decent computer and run at around 30-45 fps. Are there bad textures models in the game, yup, do I really care about them, nope. that isn't to give Sigil a free pass, but honestly it's like that for almost any game.
And the best graphics does not make the best game, I played and beat all of Oblivion, and thought it looked really good, by the end I really didn't like the game because of it's elements.
Why is this for mmo's well I will use an example my brother told me the other day.
He played a necro in EQ all the way up, as everybody knows the animations in that game, well they kind of sucked. He told me he played a necro/magic user in EQII, said the first time he saw the cool staff flipping animation he thought "this is what I'm talking about" by the 10,000 time he just wanted to turn the stupid animation off and have his old crapy EQ animation that resembled a slightly drunk person hitting a Pinata, back.
Oh and one other thing, people try and say that Vanguard is going for the realistic look. Maybe devs have said that but really it just looks like a video game, it has good textures and bad, some parts look really bright and cartoony, some parts do like kind of realistic and some just look bad. To me it's just Vanguards style that in my opinion works at conveying their sense of their world.
I mean what look was original EQ, sorta quasi realistic, I have no idea, I just classify it as a video game and go from there. |