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Originally Posted by forge How many spells will each class be able to learn? I'm guessing there is little info for this atm Nino. So I figured if you might want to throw something out there that would be a plus. I really have no idea how it works, I just don't want to be on a goose chase trying to learn spells which I cannot. How does it break down? 1 spell per 2 levels. Is there just like 10 total from different types of mobs per class? Basically how can one know if they've learned all the spells for their level? |
The only information I had on this was dated info from Beta 3 from Brad and Talisker. Their claim was that these abilities would be learned in premier dungeons. That a class would have their abilities spread throughout the world and so it would be very difficult to find and learn them all, and that vendor bought abilities were only half of what was available in the game. Don't know how accurate that is anymore but thats what I remembered. This was my biggest, and others, complaint about spells and abilities in the game. The lists were too small and bland....
Ok so I have 20 spells and as I level they are just upgrades to lower versions "Spell Blast I, II, III, IV, V" etc. So that was when Brad jumped in and said that the vendor bought ones were only about half of the true total, that he had seen them all and learned spells himself. Talisker came in later and said that it wasn't turned on and no one heard anything about it the rest of beta.