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Old 02-07-2007, 11:59 AM   #29 (permalink)
Drave
Sly.
 
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Join Date: Mar 2002
Location: Florida
Posts: 898
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Quote:
i just wrote a blog which you should see up soon, but basically I think the future is allowing customers to express creativity and sell to each other.
This sounds little "Second Life-ish", with the middle man getting a cut, if I get this right.

...like having trade-crafters/raw resource gathering, etc being paid in real-world currency (instead of in-game currency) by players (via a PayPal-type method?), and building a player-consumable game model dependent on the consumable trade items (?)

If I have this correct, please let me know... Would players have a taxable income? ...and what's your cut?
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