| I'm against RMT because it discriminates people and that shouldn't happen in a game where skills and time investment are the 2 main parameters to base on for a measure of success.
Of course I'm not so naive to think RMT is ending anytime soon, unless serious laws are made about it.
Personally I can live without buying things, for me the enjoyment of these games comes from achieving things by myself or with my friends, not buying what I couldn't obtain.
The current MMOs game design is catered towards this, we saw it in WoW Naxx era, where a lot of players couldn't play long enough out of raids to mantain their ability to play (horrible design) and in EQ2 where plat buy the most important things aka spell/arts upgrades.
I wish RMT wouldn't have been endorsed by SoE, but as long as it's not a standard procedure on all servers, I'll deal with my chinese farmers as I always did (train them to death) and keep enjoying the game on normal servers. I was quite pissed off when SE was announced, I can't help saying it drove me to WoW. In WoW I noticed how Blizzard didn't really care about the phenomenon, to the point where automated bots farmed stuff for months before some of them got booted (not all of them).
Nowadays I accepted the fact farmers are a constant in MMOs, if one day IGE and the like will be declared illegal, I'll be happy, for now... meh, I don't care too much.
On the other hand I stopped long ago entering e-peen contests for gear and what not, so who has what it doesn't bother me, as long as I can achieve something without having to rely on RMT, I'll keep paying my monthly sub to whoever gives me the most fun.
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. |