Quote:
Originally Posted by Smed |
With certain limits, I have no problem with SOE delving into RMT. I find it interesting that the 33 to 37 year old age group spent the most on RMT. Since I am in this age group, I can see why. In Eq1's heyday, many of us were single and didn't have many real life obligations. now many of us (hopefully) are married, have kids and have jobs with higher responsibility. There are times when I am expected to work late or fly on a business trip on the other side of the country for a week at a time. That's not good for gaining dkp in your typical hardcore raiding guild. People in my age bracket are time poor, but have more cash than your average 20 something gamer. I can't camp stuff for days with no sleep anymore, but I can afford to buy items, coin or charachters.
As long as SOE limits this activity to certain servers, I have no problem with it. Personally, I won't play on these servers because of the stigma attached to them (and buying virtual items and chars), but if someone wants to do it, more power to them. The funny thing was, that if SOE did this through a third party company so no one knew about it, it would probably have more success.
Maybe I am not saying it so well - I want to buy virtual items and chars and have no one know about it. I suspect many gamers are like me. You lose a bit of "street cred" if people know you buy virtual items and chars.
Anyway, that's my two coppers before all the retards come flying into this thread complaining about corporate greed.