| Heh... I'm almost always eager to sweep up almost any class given I need their abilities except... Wizards and Druids and (since I am a Paladin) Shadow Knights and Warriors... Beastlords, Rangers, Necros, etc. are great to have in groups... And as for Paladins, heh... Aside from the occasional bad day I rarely spend more than 10 minutes lfg.
I would take a skilled Beastlord over a Rogue any day in a group, there's alot more difference they can make.
We have a guild that typically raids with NO MORE than 3 groups (typically 2) on our server with access to Plane of Tactics and Bastion of Thunder... As was said earlier, just because you choose to ignore these methods of advancement because they require actually taking time and/or playing skill (this is important) does not mean they are there.
There are 1-2 group methods to get in: Lair of TT, HoH, PoTactics, CoDecay, PoV, PoS, BoT and probably other ones that haven't been discovered yet...
The recruitment thing is more out of lack of need. If a guild really needs people bad enough they'll recruit and do flags, but why recruit a Cleric that doesn't even have a Plane of Valor flag over one who's got all of the tier 2 or 3 zones?
Just earlier today we were running through BoT killing the high leve first floor named with a Paladin/Ranger/Cleric/Shaman/Druid rather easily.
It's not that hard, but it does take some skill, and you're not going to be able to instantly go from farming Halls of Testing to farming the Elemental Planes, and you shouldn't.
Last edited by Vikki : 01-07-2003 at 10:20 PM.
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