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Old 02-02-2007, 05:23 AM   #14 (permalink)
Big W Powah!
You pussies can -interwebs better than that.
 
Join Date: Jan 2003
Location: Earth
Posts: 2,123
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Quote:
Originally Posted by The Hiram Key View Post
No game is worth having to screw around with core windows stuff like swap files. It would be one thing if *every* game out there forced you to do this, or if it was common place in the industry, but it is not. Personally, to me this seems like soddy workmanship, it's not like the programmers don't know about the windows swap file size (default) and don't know how much crap they need to move around in memory.

There really is no excuse for that in a 3rd gen (chronological) game. Of course if you want this to be a barrier to entry on your game, and keep all the non tech savy people away, well then you are right on the fucking mark.
a large static pagefile has more benefits beyound game performance, if you do a lot of work with large programs.. I've personally had my swap file large since I started going to college, due to the nature of the software I've been issued.

Its also very simple to change your swap file size. You simply go into settings, change it to the right size (thank you guides all over the internet, if you don't know), and defrag your swap file.
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