Thread: and we're off?
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Old 01-16-2007, 05:35 PM   #151 (permalink)
Itzena
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Join Date: Sep 2002
Location: Near a big fucking castle, the UK
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Quote:
Originally Posted by Kildace View Post
Hm.
A new class. Outdoor raiding zones. A better incentive system for non-instanced pvp a la Daoc whose effect go beyond one area / zone. Underwater stuff. Long questlines that allow you to get skills that differentiate your character (like quested for 41 point talents). New item types. Mounted pvp (dogfighting!). Original Battlegrounds (something other than ctf / koth). A new faction. Renki-style attack combinations between characters in a group .. Something that wasn't in at WoW release in a rougher state, basicaly.
Designing a game around one or more of those concepts would be great - trying to shoehorn them into WoW would be...not so good. Except mounted PvP & more diverse BGs.

Oh, and Eu-Aggy reached the 24h mark with no crashes and only very, very slight item loot lag (as in, you could notice it but it was under a second in duration) in the busiest zones. If Blizz can keep this up for the next week, I think we'll have a new record for best expansion launch ever.

Pretty huge bloody 'if', though.
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