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Would this lead to women as a whole to have less physical str on their chars in games (yeah I generalized)? Would physically bigger players have stronger virtual representations of themselves? Since there is no measure of intelligence with the "wii-motish" controller, does this put people who would physically want to side with the sci-fi representation of a mage at a disadvantage (if looking at it from the classic mage higher int, fighter higher str standpoint) the wiimote can measure str to a point (giving a large spectrum for physical prowess to effect the game) but it can't measure a players "int" (keeping no difference in mages as a whole).
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Uh, what? No one would ever want someone to swing a remote around with their full strength. Are the morons breaking their TVs not enough for you?
You want to design to MINIMIZE the speed and strength of the movements you need to make, not design so that the game depends on you swinging it around like a maniac. It's still a game meant to be played in the home. What you're talking about is something more suited for a virtual training game played in a gym, not an mmog.