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After reading all this I'm going to give it a 2nd shot, just the 7 day trial again though as I don't really think I'll like it more than I did the first time but we'll see. Anyway, is the server stable enough currently to where my first day or two of the seven days isn't wasted by downtime??
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There's a 14 day trial you should use instead of the 7. I was in the same boat, back in like July or whatever when the "Whoa" thread started, I fired up the free trial, went through the tutorial, was completely lost, and just uninstalled. I fired up another 14 day trial again about 7 weeks ago and didn't really think i'd get into it, but was sucked in almost immediately. I had a different mindset going in, and had just a bit more experience with what to expect, and i've been having a blast ever since (although I haven't been on in about a week due to getting a Wii, <3 offline skill system). So now i'm playing Twlight Princess while my character finishes off his learning skills.
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Can someone explain to me what gameplay is like during a normal 2-4 hour session for average player with average skills? What are you trying to accomplish etc?
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Eve is a sandbox, you have to take initiative to decide what is fun for you. I despise mining, only done it once, in the tutorial. Missioning/ratting for me is meh, something to fallback on for ISK when nothing else is going on. I love pvp, especially small scale/small fleet op pvp. (i'm not normally a pvp person, played on blue servers in EQ and WoW) I joined an alliance (anti-pirate) a few days after my free trial was over, operating in low sec space. my average gameplay goes like this:
-Log on ventrilo / log on eve
-check eve-mail/vent channel/alliance for war'decs
-if not at war, check alliance channel/vent for various pvp ops. These range from roving gangs (3-10 pilots) hunting down pirates, flying overwatch for mining ops, overwatch for putting up/taking down POS's, "traffic" control/gate scouting, or just generally enforcing the peace in our region of lowsec.
-depending on the op, i'm either defending against being attacked by players or hunting down players and killing them.
Our alliance has a solid core of both pvp and industrial types. The carebears/miners whatever like to be able to mine in peace in juicy (juicier) belts than empire, and they like for others (non-pirates) to traffic in our system and use our markets, to buy/sell at. Our pvp arm just likes to kill people. There's politics and logistics and all those other sort of roles for people who like that sorta thing, I only need those guys to a: get me my ships/mods, and b: tell me who to pew pew.
A friend of mine who started at the same time as me is big into industry, runs a mining account and hauler/research/science type. His overview of 3 hours of gameplay are going to be vastly different than mine.