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Old 11-27-2006, 08:49 AM   #274 (permalink)
Wodin
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Yeah, Energy Emissions Systems lets you use energy vampire weapons(nos/neuts). On the upside, you'll be one of the few people who can use Heavy Nos IIs when people start inventing them in Revelations. The downside is that you probably can invest the SP in other areas. Controlled Bursts is what reduces the cap cost of lasers, but if you already fly Caldari ships I'd concentrate on those as they offer more variation in gameplay. Buy yourself 10 Kestrels or so and just go zooming around causing trouble. Even if you get blown up without ever killing anything, it's good practice at learning the fundamentals.

As far as basic skills go, Engineering and Electronics V are very important, as is at minimum Weapons Upgrades IV. WUV/Advanced Weapons Upgrades IV become important once you start trying to fit T2 equipment, and AWU V is needed for a bunch of cool fittings.
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