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Old 10-24-2006, 03:24 PM   #349 (permalink)
Ngruk
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Quote:
Originally Posted by jonaku
LOL
I actually laughed as well. Saying any one person has a handle on an industry of 14+ million customers is laughable. To try and please 14 million people at once is also a goal that can get you in trouble at times because taking certain creative paths, with that as a goal, can put you at the end with nothing more than a mish mash of ideas that hit portions of many demographics but have no way of coming together to be an awesome game.

I think I have a very different view on it. I certainly know what is and isn't out there as it relates to a lot of what we intend to do.

I also know that at its core this isn't me putting a company together to create what I think is a great game. One guys greatness is another guys coaster.

At the heart of all this is the belief that what we are putting together creatively will work in an epic way really, and then marrying that to a business that can see that creative vision come to life.

I think we have that and more, but it will take time for sure.

And to top it off you are also talking about having a handle on an industry that truly is in it's formative years.

We can certainly work with an eye towards what we think and see happening in the future but we also cannot rely on technology to make our IP good, it has to stand on its own merits apart from technology.

Technology has to be an enhancement to a great game, an enabler IMO.
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