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Originally Posted by redjunkopera We're going to push things from the design and technological perspective and our nerfing days are behind us all the people in this room swear.
John Smedley
President, Sony Online Entertainment
This was the summer before OoW was released... which most notably contained the bard PBAE nerf. |
Lol at calling that a nerf. That was a necessary fix to an obvious exploit.
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Originally Posted by Moontayle 1) Vex Thal not being in/working correcly... take your pick.
2) Access to Plane of Time was impossible to access due to an intentionally busted Plane of Earth B. It was intentionally busted because PoT was basically not done.
3) Gates of Discord was impossible to 'finish' because a very important mechanic... i.e. 5 extra player levels... was left out and packaged in with part 2 of GoD... Omens of War.
The only thing I can think of for EQ2 was the whole Froglok thing. I believe they either inferred our outright said Frogloks were in but needed to be unlocked before saying months down the road that they weren't ever in. They subsequently added them in with an LU patch which also coincidentally added in one of their early few Raid zones. |
First, I know little of SWG, so you might be right about them lying in regards to that game.
As for 1)-3), I know all those happened (and suffered through them too!), but where/when did the actual
lying take place (and specifically what was it - did some dev say "Plane of Time is fully itemized and the Rathe Council is perfectly tuned"?) Remember, I'm only really wondering about cases where SoE deliberately told players something that they knew was not true.
The froglok case for EQ2 sounds like it might be one of those cases - anyone able to confirm/deny?