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Originally Posted by Rythonn You are so biased towards WoW, it's annoying. It's a great game but is no way any better then EQ when it comes to what you just bitched about it couple post ago. |
I am sick of this argument in which you, and others, fail to see the common sense right in front of you. Did Blizzard watch as players tried to figure out shit that didn't exist for months on end while not telling them about it, and in fact, actually lie about it being in the game in the first place? No. They didn't.
SWG: Jedi. Lied about being in game. Patched in 6 months later.
EQ Velious Sleeper's tomb itemization. Lied. Patched in 6 months later.
Plane of Mischief. Lied and said it was working, patched in 4 months later.
Vex Thal - Lied. Patched in 6 months later.
EQ2 - Froglok race. Lied. Patched in 6 months later.
World of Warcraft: Shipped without raid content. Didn't lie after launch and said it would be in game when it wasn't. Patched it in for free instead of charging for it (And any other company would have charged - don't tell me they wouldn't have) and didn't watch as players wasted months of time trying to figure out shit that didn't exist because it lengethend sub revenue.
Had SOE/EQ/EQ2 just came out and said that the content wasn't in the game and informed players so they wouldn't waste their time, or actually go out of their way to lie about it, I wouldn't have an argument to stand by. Is it still happening now with EQ2 end game content? No one really knows, because it isn't a hot topic. EQ2 end game content and itemization is about as exciting as giving an enema to Big Bird.
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I can't think of any game that has done this more then WoW did. Siege Weapons
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They said in the future.
They said in the future months before the game came out.
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Tigole in an interview about the game was hyping dungeons that wouldn't be out for over a year, as if they would be in the game at release.
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And I am sure he learned a valuable lesson in the fact that sometimes things are going to be forced on you to release when not done with content. He did it once, I doubt he will ever make the same mistake again. Peter Molyneux breathes and dies by making those mistakes over and over, because for him they are not mistakes, it is the way to generate revenue time and time again. If you need examples: Black and White, Fable, Black and White 2. Over and over the same thing.
If Tigole does it 3 more times across 3 more different games, with a pseudo apology for it after each time while he drives off into the sunset with Air Force Amy and his new Ferrari, let me know. I'll blast off on him.
Either way, this goes to motive and it goes to honesty. A company that does this but doesn't lie about it still gets a pass from me. A company that does this and lies to it's customer base in the process after launch of the title is in a completely different unethical ballpark.