If their was any doubt about how bad EQ2's itemization is this will erase it.
My guild World Firsted the Direvine Matron Friday night, the hardest encounter in the game. It was semi-bugged/cockblocking for a while then some adjusments made it doable.
3 Months of attempts and wipes on this mob and this is the loot we got:


See the pattern? for all our efforts and hardwork we get items With Flowing Fucking Thought.
Now keep in mind, Flowing thought has a 105per tick Cap, of which only half can come from items. A Bard and Enchanter in your group alone provide a combined 90 Regen Per tick. Meaning you need approxamitely 15 points of flowing thought to hit cap.
The Epic Questline from DoF provides a weapon with 14Ticks of Regen and is still used by priests/mages. 15 Points is insanely easy to make up.
Basically the procs on the items are completely retarded and useless and the people who itemize the game need to be fired.
I would kill for something different.
Oh it also dropped this 1 per server Mythical item (equivalent to Orange)

See that regen 6 on it? That means every 6 seconds the wearer regenerates 6 hit points. 6 Fucking hit points. That is so insignificantly crappy that I cannot begin to describe, when your tank has 13k hit points buffed, and is getting healed for 1200-1500 per second, does anyone actually think 6 fucking hit points every 6 seconds makes ANY difference?
The people who itemize the game have no fucking clue.