| Well, some of the AAs originally had that, but nerf sticks rained down upon those, like the ones where once you reached a certain AA threshold you could change your weapon set up (Rogues being able to go "Zomg 1handed weapon is useful now!" and monks being able to get hawt DPS out of bare fists at the cost of stats/hp). The AAs are so, vanilla. From what I've seen, the only people happy with their AAs are Rogues (Swash/Brig), Warriors (Guard/Zerk), Wizards (Who are happy with the AAs, but disgruntled at their DPS/Aggro shunting overall), and Druid (Healers getting AAs that help healing? YOU DON'T SAY!) derivatives.
The end of the line AAs SHOULD have been huge carrots, and for some classes some of them (~1 per class that is lucky enough to have one) are, but for the majority, SOE was apparently so afraid of a cookie-cutter AA template that the majority of final AAs aren't worth the 8 points.
Don't Kill the Messenger, however, is liquid sex.
Last edited by Kuro; 09-07-2006 at 03:07 PM..
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