| EQ2 as much as I like it I agree with the posters. It Severly lacks any real progression in itemization. Even within the Raiding Sphere only, you can basically farm trash mobs with 1-2 groups for some of the best items in the game(relic armour, kinda like armour molds from EQ1). You thought WoW had boring procs and effects? EQ2 takes the cake. Flowing Thought is literally the only proc on 90% of the gear, and not a usefull amount mind you. FT1-3 is the norm on most things. Chel’drak the hardest Instanced mob, has a loot table comprising of 90% Flowing thought items(FT1-3), the rest are Generic X% to do X damage on attack procs.
Bosses drop far too much Raid loot at once, resulting in near full fabled raiders in just 2-3 months(Imagine if your entire WoW guild went from all blues to all purples in 2 months)
combined with the Noob ass suck raiders farming Raid Instances for Relic (only 12hour lockout if you don't kill any bosses) and every joe casual and noobsauce soloer has 5-6 pieces of fabled loot..
Finally combine that with the way combat mechanics work, you can basically kill any raid mob in the game with the trash relic armour (Imagine being able to Farm Molten Core Trash mobs for gear that let’s you clear Naxx) = 0 Progression in raiding.
Lack of armour sets and uniformity also plagues the high end, the best equipped characters look like patchwork bums.
EQ2’s raid game has suffered immensely due to aiming it at joe casual, no progression because joe casual can’t be bothered, and most of the new raid zones are completely cleared by the hardcore guilds 1st try in because they are tuned for 24 idiots.
EQ2 has a lot of great things going for it, but itemization/progression (for all players, solo/group and raid) is virtually non existent.
Finally Everyone Re-read what Genjiro Wrote. As someone in one of the top raid guilds worldwide who beta-tests a lot of SoE content, he is 100% spot on with his assessment of how it goes down. Echoes of Faydwer is the final straw for me and my guild. 3 Strikes and your out. The amount of Bugged content we test on and report that goes live anyways is simply mind boggling, it’s as if they take all the feedback we give and then ensure they don’t listen.
It really sucks bad, because I love EQ2 but it’s just 1 dissapointment after another, enough is enough. |