| Dear Dipfuck anti-fanbase From IGN, SOE, or Sigil,
Put me on ignore.
Thanks.
With that said,
It's a valid question regarding the game. If mobs truly are not showing up because of perception, it is going to seem pretty empty whenever you enter a level where your perception is lower if I understand how it works (Which is why I asked for clarification) then in the level of area you go to in the next content area.
So, the way I see it, and if I am wrong please state why -- say I entered Sebilis at level 51. I could see mobs in the beginning zone area, but after that I am going to have to rely on someone else in my group to have a higher perception to see every mob and pull them. Which means that they have indirectly added vertical interdependence (TM) but I am going to have to rely purely on higher levels to join a group otherwise my entire group of 51's with the same capped perception (I am assuming this will be capped as to how much you can gain in perception per level) will be fodder for invisible mobs jumping me at every opportunity.
Not to mention but I am up for a challenge. Say I want to take my group of 40's into a higher level dungeon whose mobs have perception tuned for level 50. I am up for a challenge, but when you cannot see a mob based on my perception, how is that a challenge?
Last edited by Utnayan; 09-01-2006 at 03:04 PM..
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