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Originally Posted by Fratley You're not going to sit there and tell me that it doesn't look incredibly awkward that there isn't a stance change when entering combat. As games get more realistic, they look more awkward if the animation isn't done properly. It might have been OK to have a character stand there like a dumbass in WoW with it's cartoony graphics, but not Vanguard. Don't get me wrong, I'm excited about the game, but I also really hope they minimalize awkward moments like this or it's going to distract from the experience. |
There is a stance change, you just don't notice it in that video because of the way he puts himself into combat. Shooting with a bow doesn't put you into combat mode in VG, so he doesn't actually start attacking until he hits his first melee skill (razor parts) when the mob is right on him. You can verify this by his character icon in the top left (it goes crossed swords when he fires, then to the normal bard icon, then back to swords when he actually starts attacking).