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Old 08-31-2006, 12:47 AM   #28 (permalink)
Rotanee
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Join Date: Nov 2004
Location: Upstate New York
Posts: 836
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It is really hard to tell, but it looks lifeless to me. Combat looks bland. Maybe because the dude just stood there. Not sure if can even tell from a video, but I think so.

I can have the greatest looking game in front of me and get bored silly in 2 weeks if the combat has little to no interaction. I need combat in addition to some form of content and graphics.

I like the combat to be decently balanced in terms of risk. I don't want to have mobs that either destroy me or I destroy them. A good balance is where you can find even matches as well as those above and below. I want to have to use a little bit of guess work in skill.

Do I use this combo, X +Y, now to save me some down time? Do I have different alternatives to different types of creatures to allow me to narrowly kill them or not? Perhaps a form of silence, or disarm? A stun? Do I have to be careful of when I use it or not use it to make the combat a challenge?

Do I have this special ability Z that can help if I am in a tight jam if I use it correctly, perhaps when I get 2 mobs instead of one when I am soloing or duoing with a friend?

What type of skill do I perhaps have to use to mitigate damage? Some form of fear or silence, or snare, root, those type of things. Besides armor that is. If I mess up using this skill once am I doomed? Or do I potentially have 2 or 3 chances to use it to make up for my error.

Bland combat sucks.

As someone mentioned, I am also interested in small group combat and what the alternatives are much along the same lines as above.

I like the landscape. :P
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